Monthly Archives: May 2008

Money Deposit Worksheet

Money Deposit Worksheet

This is a simple worksheet I made to organize the various bills and coins received from school fundraisers. It can be used two ways: either digital as a functioning spreadsheet that automatically calculates amounts or printed and filled out manually. It has simplified my efforts considerably and more than made up for the time I spent creating it. I hope you can benefit from it too.

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Total Points to Percentages Lookup Sheet Generator

Total Points to Percentages Lookup Sheet Generator

Ever used one of those old-fashioned slide rules to calculate a grade out of 100% when you had an odd number of questions? Well, I didn’t know about those things when I first started teaching. So, the very first year I taught I made my own using a spreadsheet.

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Instructions

  1. Open the spreadsheet
  2. Enter the “Total Number of Questions” (and “Total Curve”, if desired) in the boxes indicated.
  3. Select the “Percent Grades” tab to view and print.

Cell Phone vs Bible

Gadget Bag January 2006

I wonder what would happen if we treated our Bible like we treat our cell phone?

  • What if we carried it around in our purses or pockets?
  • What if we flipped through it several times a day?
  • What if we turned back to go get it if we forgot it?
  • What if we used it to receive messages from the text?
  • What if we treated it like we couldn’t live without it?
  • What if we gave it to kids as gifts?
  • What if we used it when we traveled?
  • What if we used it in case of emergency?

This is something to make you go: “Hmm. Where is my Bible?

Oh, and one more thing. Unlike our cell phone, we don’t have to worry about our Bible being disconnected because Jesus already paid the bill! And no dropped calls!

Makes you stop and think “What are my priorities?

Photo courtesy of www.flickr.com/photos/41894168820@N01/84294702

Question Review with Jenga and Bandu

www.flickr.com/photos/24348079@N00/306430750
Call it what you will whether Tumbling Tower, Falling Blocks, Jenga, or Ta-Ka-Radi you can use this simple and inexpensive game to keep players motivated during a review session. In Jenga, the goal is to remove a block from the tower and stack it on top without making the tower fall. When using this game for review, the number of players doesn’t matter and neither does the content of the questions being asked. It’s quite versatile. I hope your players enjoy it as much as my students.

You can also use a kind of reverse-Jenga game called Bandu (published by Milton Bradley and based on a game calls Bausack). In Bandu, the goal is to build a tower on a base using pieces that are all differently shaped. The wooden pieces range from “normal” shapes like rods, beams, cones, and hoops to “unusual” shapes like trapezoids, cut cylinders, a goblet, and even an egg! Players take turns choosing a random building piece that they must integrate into their tower without making it fall. The winner is the player (or team) with the last tower standing.

Jenga Rules

  • Split players into teams.
  • Ask questions of individual players on teams in rotation so that everyone has a chance to answer.
    • Team A’s Player 1, Team B’s Player 1, Team C’s Player 1, THEN Team A’s Player 2, Team B’s Player 2, Team C’s Player 2, THEN Team A’s Player 3, etc.
  • Students who INCORRECTLY answer a question must remove a block. The block removed must be below the top-most completed layer of the tower.
  • Students who CORRECTLY answer a question choose a person from another team to remove a Jenga block. The block removed must be below the top-most completed layer of the tower. No one can be chosen more than 3 times in a row.
  • The winning team is the one that causes a player from another team to knock over the tower.

Bandu Rules

  • Split players into teams.
  • Ask questions of individual players on teams in rotation so that everyone has a chance to answer.
    • Team A’s Player 1, Team B’s Player 1, Team C’s Player 1, THEN Team A’s Player 2, Team B’s Player 2, Team C’s Player 2, THEN Team A’s Player 3, etc.
  • Students who INCORRECTLY answer a question must choose a piece randomly and integrate it into the team’s tower. No one can be chosen more than 3 times in a row.
  • Students who CORRECTLY answer a question choose a person from another team to integrate a random piece into their team’s tower.
  • The winning team is the one that causes a player from another team to knock over the tower.

Photo courtesy of www.flickr.com/photos/24348079@N00/306430750

So You Want To Develop An Advanced Web Site, Huh?

Career-Technical Education Summer Conference 2007
Business & Information Technology Education
Pre-Conference Sessions
Tuesday, July 24, 2007; 8:00 a.m. – 2:30 p.m.
The Joseph S. Koury Convention Center
The Sheraton
Greensboro Hotel at Four Seasons, Greensboro, NC, USA

Topics

References

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